Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Earth Avatar is a magical entity made of rock. Its conjurers imbued it with the earth's endurance and with the abillity to regenerate.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village.
Advances from: | Earth elemental Dimensional Gate 2 Dimensional Gate 3 |
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Advances to: | Earth God |
Cost: | 30 |
HP: | 60 |
Movement: | 4 |
XP: | 150 |
Level: | 2 |
Alignment: | neutral |
ID | I8 Ak_Avatar_earth |
Abilities: | regenerates, steadfast |
hit impact | 9 - 3 melee |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 0% |
fire | 20% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 50% |
Cave | 1 | 60% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 30% |
Flat | 1 | 40% |
Forest | 1 | 40% |
Frozen | 2 | 40% |
Hills | 1 | 60% |
Impassable | 99 | 60% |
Mountains | 1 | 60% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 40% |
Shallow Water | 3 | 30% |
Swamp | 3 | 30% |
Unwalkable | 99 | 60% |
Village | 1 | 60% |